Open Cities Outer Districts + New Roads & Bridges + Let the People Drink + UL:Imperial Isle Compatibility Patch
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This patch file peforms the following:

* Merges the landscape data between the 4 plugins to seal up land tears, texture mismatches, and path grids.
* Fixes all of the path grids along the length of the aqueduct, and in/around the Prison and Arcane University.

Requirements
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* Let the People Drink 2.5 (http://www.tesnexus.com/downloads/file.php?id=10223)
* New Road & Bridges v4.5+ by Arthmoor - will not work with older versions! (http://www.tesnexus.com/downloads/file.php?id=20218)
* Unique Landscapes Imperial Isle 1.65+ - will not with with older versions! (http://www.tesnexus.com/downloads/file.php?id=9531)
* Open Cities 3.0+ - specifically the Outer Districts module.

Load Order
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LetThePeopleDrink.esp
road+bridges.esp
xulImperialIsle.esp
Open Cities Outer Districts.esp
NRB4+UL-II+LtPD+OCOD Patch.esp

Installation
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Place the esp file in your Data folder with your other plugins.
Activate it in the proper load order.
Enjoy!

Compatibility
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This patch will be incompatible with anything else that alters the southern end of the Imperial Isle. It's getting crowded in there.

Version History
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3.0.3 - Updated after corrections to path grids in OCOD.

3.0.2 - Minor fixes to close a land tear and reconnect some broken path nodes.

3.0.1 - Path grids east of Arcane University were not properly merged.

3.0 - Updated patch to account for the rerouted road and new legion towers.

2.1.1 - Updated path grids for the Prison road adjustments.

2.1 - Patch sync with UL:II 1.5 and NRB 4.4. Covers a few less cells and adjusts for the new road route.

2.0.2 - Grounded a floating tree and closed a small land tear up by the north end of the Imperial Isle.

2.0.1 - Corrected an elevated path node that may have been impeding use of the road to Bruma next to the IC Prison.

2.0 - Complete rebuild using the smoothed out landscaping for the roads.

1.0 - Initial release.